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What's easy in Figma shouldn't be hard in production - Florian

Published by Florian on April 13, 2026.

What's easy in Figma shouldn't be hard in production

Design notes

What's easy in Figma shouldn't be hard in production

This entry is part of MotionVault's curated archive of interface, product, brand, website, and motion design references from public creators on X.

Image rights and licensing remain with Florian; use the original X post for source and licensing inquiries.

Deep Clone ยท React 19 + Framer Motion

Interactive Sandbox & Production Code

Reverse-engineered 1:1 component with spring physics, accessible keyboard controls, and modular Tailwind CSS.

https://northlight.design/sandbox/2043738736538587378
Launch Sandbox โ†—

Reference details

Creator
Florian
X handle
@flornkm
Published
April 13, 2026
Media
1 visual reference
Views
12,043
Likes
159
Bookmarks
130

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